Aladdin is an action game. Aladdin was released for the Sega Genesis in late 1993. Game based on the legendary Disney movie of the same name that was developed by Virgin Interactive and published by Sega. The movie was made famous for it's characters, and the game for its breathtaking graphics, which still look amazing today.
There are many enemies and they can be taken down with one of two weapons. You can use a sword or apples to thwart your foes. The sword is the more powerful of the two but it has a limited range of attack, while the apples have less power but more range than the sword. Be careful though, your apple supply is limited, so you'll need to use them wisely. This adds an element of strategy to the game. You have to decide whether or not to use the more powerful weapon and risk injury, or use a lesser weapon and take longer to eliminate your foes. There aren't all that many bosses to fight, which is a bit odd for this type of game, but it fits the movie better. There is only one true antagonist in the movie, Jafar, and he's the only real boss in the game.
The graphics in Aladdin are absolutely breathtaking. The characters look nearly identical to those in the movie, replete with all of the little touches that define their personalities. Aladdin has patches on his pants, just like he did in the movie, to signify his poor status in the world and it adds an extra element to the character. The levels, as I mentioned earlier, are chock-full of details that bring a lot to the game. Even the enemies are full of details and humor. If you hit one of the larger guards with an apple, his pants will fall down, revealing white boxers with red hearts on them. This is one of the funniest things in the game, and it goes a ways towards retaining the atmosphere of the film.
The music is lifted right out of the movie, sans lyrics. All of it have a crisp and upbeat sound and fit the game's theme perfectly. The quality of the music leaves a little bit to be desired, since the lyrics added a lot to the songs in the movie. The lack of lyrics doesn't hurt the overall package all that much and it still adds a lot to the look and feel of the game.
There are many enemies and they can be taken down with one of two weapons. You can use a sword or apples to thwart your foes. The sword is the more powerful of the two but it has a limited range of attack, while the apples have less power but more range than the sword. Be careful though, your apple supply is limited, so you'll need to use them wisely. This adds an element of strategy to the game. You have to decide whether or not to use the more powerful weapon and risk injury, or use a lesser weapon and take longer to eliminate your foes. There aren't all that many bosses to fight, which is a bit odd for this type of game, but it fits the movie better. There is only one true antagonist in the movie, Jafar, and he's the only real boss in the game.
The graphics in Aladdin are absolutely breathtaking. The characters look nearly identical to those in the movie, replete with all of the little touches that define their personalities. Aladdin has patches on his pants, just like he did in the movie, to signify his poor status in the world and it adds an extra element to the character. The levels, as I mentioned earlier, are chock-full of details that bring a lot to the game. Even the enemies are full of details and humor. If you hit one of the larger guards with an apple, his pants will fall down, revealing white boxers with red hearts on them. This is one of the funniest things in the game, and it goes a ways towards retaining the atmosphere of the film.
The music is lifted right out of the movie, sans lyrics. All of it have a crisp and upbeat sound and fit the game's theme perfectly. The quality of the music leaves a little bit to be desired, since the lyrics added a lot to the songs in the movie. The lack of lyrics doesn't hurt the overall package all that much and it still adds a lot to the look and feel of the game.
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